Nice to find this
article in Wired about videogames' positive effects on the human imagination. Written by the creator of
The Sims,
Will Wright, he suggests that the exploration, experiential learning and constant imagination stimulation provided by videogames fills a vital role in the lives of humans, especially children, in our world today. His point is that the daily lives of children are now so structured and controlled that they never have a chance to try out things and just play -- videogames offer that potential outlet. I find this a compelling statement, because it is a topic I've often brought up when talking about the everyday lived reality of today's youth.
While tangential to his overall argument, it was also nice to see someone echoing
Kelly's dearly-held belief that watching someone play a videogame is never the same thing as playing one yourself. She's said to me more than a few times that the immersive aspects of gaming can only be felt and understood if you are participating fully yourself, firsthand, as a player. Wright seems to agree with this.
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